Dnd 5e carry capacity

Lifting, Carrying, and Encumbrance. Strength also dictates how much a creature can lift, drag, and carry. The amount of weight that you can handle is a multiple of your ability score, which is one of the very rare cases where your actual ability score is used instead of your modifier. You can carry 15 times your score.

Dnd 5e carry capacity. Larger creatures can bear more weight, whereas Tiny creatures can carry less. For each size category above Medium, double the creature's carrying capacity and the amount it can push, drag, or lift. For a Tiny creature, halve these weights. So yes to 570lb if you're a full Orc (because Powerful Build). No if you're a Half-Orc, so 285lb.

It's basically if Kronk from the Emperor's New Groove was a D&D class. And at 3rd level you get Peerless Athlete, which lets you channel dignity to gain advantage on strength checks and, more importantly, doubles your carrying/lifting capacity. So now we're up to casually carrying around 1080 pounds and can lift more than a ton, at 2160 ...

Aug 7, 2023 · In D&D 5th Edition, 50 gold pieces weigh approximately one pound. What is the max height for levitate 5e? The levitate spell in D&D 5th Edition allows the caster to move vertically up to 20 feet per round. How much can unseen servant lift? The unseen servant spell in D&D 5th Edition has a carrying capacity of 60 pounds. The modifier is Carrying Capacity and the modifier subtype is the multiplier. In the fixed value section, add whatever you want your carrying capacity to be multiplied by. For one size larger, that would be 2. What if your carrying capacity is 20*STR instead of the normal 15*STR? in your example you use 2 as a multiplier to double the capacity ...The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell. Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone. These D&D 5E Free Basic Rules only contain a fraction of the ...Carrying Capacity. Your carrying capacity is your Strength score multiplied by 15. [...] Size and Strength. Larger creatures can bear more weight, whereas Tiny creatures can carry less. For each size category above Medium, double the creature's carrying capacity and the amount it can push, drag, or lift. For a Tiny creature, halve these weights.9. Your carrying capacity is four times that of a medium creature, not just three times. Only "abstract" numbers (modifiers and die rolls) use the special multiplier-handling rules, while concrete quantities such as weight use normal math. This is unambiguously covered by the second paragraph of the multiplier rules:

The oxen is considered to be a Huge animal for the purpose of determining its carrying capacity. Giant Ox. Compendium - Sources->Bigby Presents: Glory of the Giants. Giant Ox Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and performing similar tasks well suited to their tremendous strength ...tconners. •. In order to carry an unwilling creature you have to grapple it first, your speed is then limited to half your normal speed, regardless of how much the creature (s) weigh. The grappling rules say nothing about the weight of the creature. Only size is mentioned.The Grappled Condition in D&D 5e. The Basic Rules has this to say about the grappled condition: Grappled. A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed. The condition ends if the grappler is incapacitated (see the condition). The condition also ends if an effect removes the grappled creature from ...According to the rules, you can carry around weight in pounds up to 15 times your strength score, while you can do double that in push drag and lift. If we take those rules into bench press or dead lift, a character with 17 strength can lift a weight of 510 pounds, which is nowhere close to the world records.Carrying Capacity. Your carrying capacity is your Strength score multiplied by 15. This is the weight (in pounds) that you can carry, which is high enough that most characters …Most aarakocra are good and rarely choose sides when it comes to law and chaos. Tribal leaders and warriors might be lawful, while explorers and adventurers might tend toward chaotic. Size. Aarakocra are about 5 feet tall. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium.

Challenge 1/2 (100 XP) Proficiency Bonus +2. Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it ...Technically, it should be possible to give the construct a shield, I mean, it's a construct, it it's not capable of carrying a shield then build something that does make it possible to carry a shield. When it comes to carrying 2 shields, I'd say no, you'll be breaking the game mechanics a bit. Or it would lose all its other capabilities while ...Carrying Capacity. You can carry a number of pounds equal to your Strength SCORE (not modifier) times 15. So, with a Strength score of 20, you can carry 300 …Backpack. Ready to play? Build unlimited D&D characters Create Now. Backpack. Adventuring gear (container) A backpack can hold one cubic foot or 30 pounds of gear. You can also strap items, such as a bedroll or a coil of rope, to the outside of a backpack. Weight: 5.No, there are no weapon size rules in 5e beyond Heavy weapons being off limits to size Small races. There is no feature like that in the Elemental Evil Players Companion entry for the Goliath race. Powerful Build only applies to carrying capacity and the weight limits for moving things around (push, drag, or lift).Jun 7, 2022 · The rules for pulling a cart state: An animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to five times its base carrying capacity, including the weight of the vehicle. If multiple animals pull the same vehicle, they can add their carrying capacity together. - "Mounts and Vehicles", Basic Rules.

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Taking the Totem Warrior-Bear path gives you some additional capabilities - namely at 6th level you can double your carry capacity again. Bard - Your main focus on this is to become a Lore Bard for their 3rd level ability Cutting Words. Unfortunately, the amount of times you can do this is limited by your Charisma modifier, which introduces ...Carrying Capacity = 15 x Strength Score. This means a creature that has a Strength of 10 can carry 150 pounds; Strength 8 can still carry 120 pounds. That's pretty impressive! All that weight, and you don't even take any penalties? That's a huge difference from older editions!The Pathfinder (and 3.5) carrying capacity rules used a table that was actually a little less forgiving at up to 20 strength (with a light load being 133 lbs., vs. a 5e character having a carrying capacity of 300 lbs. In contrast, 300 lbs. would be in the middle of the Heavy Load range for a 20 strength PF1 character, who maxed out at 400 lbs. maximum lift).Nov 24, 2015 · When pulling a vehicle, it can therefore carry 2100 lb. If that vehicle is a cart, weighing 200 lb, that leaves 1900 lb of cargo capacity. On the other hand, if that vehicle is a wagon, weighing 400 lb, that only leaves 1700 lb of cargo capacity. This doesn't address the issue of scale -- if I take a team of 20 mules, and attach a cart, the ... An animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to five times its base carrying capacity, including the weight of the vehicle. If multiple animals pull the …

Type: Adventuring Gear Cost: 5 sp Weight: 1 lb. A cloth or leather pouch can hold 1/5 cubic foot/ 6 pounds of gear - or up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch. Tags: Container. Basic Rules. privacy policy. Dungeons and Dragons (D&D ...Your carrying capacity is your Strength score multiplied by 15. This is the weight (in pounds) that you can carry, which is high enough that most characters don't usually have to worry about it. Push, Drag, or Lift. You can push, drag, or lift a weight in pounds up to twice your carrying capacity (or 30 times your Strength score).You can push, drag, or lift a weight in pounds up to twice your carrying capacity (or 30 times your Strength score). and also specifies that a tiny creature can carry half as much. A sprite familiar summoned through a warlock's Pact of the Chain feature has a strength score of 3 and so has a carrying capacity of 22.5 pounds, and a push, drag ...The creature must be within 5 feet of you when you cast this spell. If you would arrive in a place already occupied by an object or a creature, you and any creature traveling with you each take 4d6 force damage, and the spell fails to teleport you. Spell Lists. Bard, Sorcerer, Warlock, Wizard.As noted in comments, the "explorer's pack" is a "pack" of goods, that is, a list of items sold together, not necessarily a "backpack and contents." The waterskin would normally be carried external to the backpack, and the bedroll would be tied to the outside. Carry the mess kit and tinderbox in a belt pouch, and the backpack is just exactly full.The carrying capacity of a creature is its Strength score multiplied by 15. Then, a creature can push, drag, or lift up to twice its carrying capacity. Finally, bigger creatures get to double their carrying capacity for every size category above Medium.Elephant. Type: Mount Cost: 200 gp Weight: --. Elephant Statistics. A good mount can help you move more quickly through the wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. An animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to five times its base carrying capacity ...The latest research on Anaerobic Running Capacity Outcomes. Expert analysis on potential benefits, dosage, side effects, and more. Last Updated: April 17 2023 Request failed with s...That gives a safe load for standard hemp or silk rope at only 68 pounds, with max weight at a little over 800 lbs. This one seems low. Also, note that the uncommon magical item Rope of Climbing says: This 60-foot length of silk rope weighs 3 pounds and can hold up to 3,000 pounds.You have an additional number of readied items on your person equal to half your strength score. Most items take up 1 unit, some take up two. Items of negligible weight like coin or arrows take up 1 unit per 100 carried. It's a simple system, rewards strength well, and still maintains meaning to carrying things out if the dungeon and such.

Since nothing about weight is mentioned and the boots give you flying speed equal to your walking speed, I would assume that the regular carrying capacity rules are in effect (page 176 of PHB). You can carry 15 times your strength (including your equipment etc), or push, drag or lift 30 times your own weight.

For each size category above Medium, double the creature's carrying capacity and the amount it can push, drag, or lift. For a Tiny creature, halve these weights. So the axebeak can comfortably carry 420 pounds - more than enough to carry a medium humanoid and their gear, and exactly the pulling weight of two dogs pulling a sled.Carpets of flying (DMG p157) have various weight limits. The various carpets range in speed and capacity, with capacity ranging from 200 to 800 lbs. They can also carry over their capacity at a reduced speed. Quaal's Feather Token (DMG p188) can carry 500 lbs. So, in the end, the gm will need to make a ruling based on the specific situation.Answer: Giant Eagles can carry up to 480 lbs. in D&D 5E. According to the rules of carrying, one's capacity is determined by its strength score multiplied by 15. Considering a Giant Eagle's strength score is 16, it would result in 250 lbs. Furthermore, the Giant Eagle is a large creature, and in relation to other large animals, you double ...Beyond the rage of Gruumsh, half-orcs feel emotion powerfully. Rage doesn’t just quicken their pulse, it makes their bodies burn. An insult stings like acid, and sadness saps their strength. But they laugh loudly and heartily, and simple pleasures — feasting, drinking, wrestling, drumming, and wild dancing — fill their hearts with joy.2 Answers. Sorted by: 19. In the vast majority of cases, you double their lift/push/drag/carrying capacity. Size and Strength. Larger creatures can bear more …Going off of that, a cart is probably between 1,000 and 2,000 lbs of carrying capacity, and a certain amount of that must be for the horse. And then if they have a four-horse team, they'd probably have ~4,000-6,000 lbs of carrying capacity. But really, a two-horse wagon is all most parties would ever really need. 1. Desparil.Riding Horse. Type: Mount Cost: 75 gp Weight: --. Riding Horse Statistics. A good mount can help you move more quickly through the wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. An animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to five times its base carrying capacity ...Backpack. Type: Adventuring Gear Cost: 2 gp Weight: 5 lbs. A backpack is a leather pack carried on the back, typically with straps to secure it. A backpack can hold 1 cubic foot/ 30 pounds of gear. You can also strap items, such as a bedroll or a coil of rope, to the outside of a backpack. Tags:As a starter, this answer by HeyICanChan lists some items and spells: The waist slot item belt of the wide earth (Magic Item Compendium 204). The superior item framed pack (Arms and Equipment Guide 35, 36) - this is 3.0 material.Your carrying capacity is your Strength score multiplied by 15. emphasis added to the word weight to show that you can drag creatures (who are not resisting) or objects A character with a 16 Strength , could drag another creature or object that weighed 240 lbs (including equipment) without being slowed or up to 480 lbs and slowed to a …

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So, as the PHB says, both of them are able to carry 10 × 15 = 150 pounds. Does it mean that Bob’s effective carrying capacity is 150 - 40 = 110 pounds and Alice’s effective carrying capacity is 150 - 200 = -50, which means she has problems with carrying her own body?A gold piece weighs anywhere between .1 and .02 pounds. It wouldn't be unimaginable that they could find a handcart or wheelbarrow, or even drag the gold back on a tied up carpet or tapestry. Carrying tons of gold back to town was an older dnd challenge, usually solved by having hirelings. 12. Share.You'd just use the standard carry capacity calculator, although an imp could only carry 45 lbs. more than enough for shenanigans. ... kobolds weigh 25 to 35 pounds so you can fly at level 3 and if you are a genie warlock you can fly at level six and the imp can be invisible so the imp can give you advantage by existing and still use the help ...dnd-5e; magic-items; balance; homebrew; Share. Follow edited Aug 14, 2019 at 0:54. V2Blast. 49.9k 10 10 gold badges 220 220 silver badges 304 304 bronze badges. asked Aug 12, 2019 at 9:20. Tiggerous Tiggerous. 25.1k 7 7 gold badges 111 111 silver badges 162 162 bronze badges \$\endgroup\$ 1. 2A large list of mounts and animals for D&D 5e, including prices, weight and other details. A large list of mounts and animals for D&D 5e, including prices, weight and other details. ... which means a carrying capacity of 180. Since a wolf is comparable in size and strength, we use the same carrying capacity. Warhorse. Cost: 400 gp . Cheap: 320 gpAn animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to five times its base carrying capacity, including the weight of the vehicle. If multiple animals pull the same vehicle, they can add their carrying capacity together.The standard carrying capacity rules in 5th edition are very simple, and extremely generous. A standard medium-sized creature can carry equipment that weighs his strength score ×15 in pounds before being incommoded. So an average human with a Strength of 10 can carry 150 lbs with no bother at all. In third edition the maximum light load such a ...2 people and 6 dogs per sled. Only medium sized characters can drive. Gnomes and halflings each count as 1/2 a person. Generally a cargo sled is big enough to carry one person in the driver's position and one sitting on the sled, maybe with some cargo piled on their legs. A sled dog's carrying capacity is 180lbs.Goliath 5e Traits. Ability Score Increase: A +2 to STR and +1 to CON is perfect for a select few builds and synergizes very well, but will offer nothing to most classes. Size: Medium is the typical size of most races, and is neither good nor bad. Goliaths are on the upper end of the Medium size threshold at 7 to 8 feet tall and weighing between ...0. So based on a real saddlebag, measurements of 12" x 8" x 2.25" (meaning 216 cubic inches, or 0.125 cubic foot space) per bag (there are 2 bags per "saddlebags" one for each side of the horse/animal, otherwise it would say "saddlebag" in the PHB) Meaning roughly together they can hold 1/4 a cubic foot of material, or 7.5lbs. Now, this could ...Medicine Matters Sharing successes, challenges and daily happenings in the Department of Medicine ARTICLE: Estimation of the Global Gap in Clinic Visits for Hypertension Care Betwe...13. A backpack. It costs ~2gp (depending on the mood of the shopkeeper) from any goods store and: A backpack can hold one cubic foot or 30 pounds of gear. You can also strap items, such as a Bedroll or a coil of rope, to the outside of a backpack. This should be enough to carry most things, and you arent limited to carrying one. ….

That’s because in D&D 5e, each character has a specific carrying capacity, a limit to the weight they can carry. This limit is determined by a simple formula: Carrying Capacity = Strength score × 15. This means if your character has a strength score of 10, they can carry up to 150 pounds. But what happens when your character picks up a ...Carry weight maximum formula: Tiny Size: Strength score times 15 divide by half. Small - Medium Size: Strength score times 15. Large Size: Strength score times 30. Huge Size: Strength score times 45. Gargantuan Size: Strength score times 60. EXAMPLE: Ancient Gold Dragon: Strength = 30. 30 x 60 = 1,800 lbs. 1.Carrying Capacity. Your carrying capacity is your Strength score multiplied by 15. This is the weight (in pounds) that you can carry, which is high enough that most characters don't usually have to worry about it.This involves carrying capacity (including accounting for variant encumbrance if the table uses it), but also revolves around the creature itself. A willing creature that is at least one size larger than you and that has an appropriate anatomy can serve as a mount, using the following rules.And there are some DM's who completely throw encumberence out the window and allow you to carry whatever you'd like as long as you're able to lift each item individually (ie, max carry weight is 150, so you could carry as many items with individual weights <= 150). Most people don't care for the latter. 1. ThePueschel.CHA. 10 (+0) Skills Perception +5, Stealth +4. Senses Darkvision 120 ft., Passive Perception 15. Languages Giant Owl , understands Common, Elvish, and Sylvan but can't speak them. Challenge 1/4 (50 XP) Proficiency Bonus +2. Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.Type: Adventuring Gear Cost: 1 gp Weight: 1 lb. A quiver can hold up to 20 arrows. Tags: Container. Basic Rules. We have updated our terms and conditions . Click the link to learn more. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Quiver - A quiver can hold up to 20 arrows.In every case, these values match the expected calculation using the carrying capacity rule given above. For example, the mastiff, which is a Medium creature, has a stated carrying capacity of 195 lbs. This is 15 times its Strength score of 13. The warhorse, which is a Large creature, has a stated carrying capacity of 540 lbs. Dnd 5e carry capacity, Senses Passive Perception 10. Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. , Challenge 4 (1,100 XP) Proficiency Bonus +2. Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus ..., Lifting, Carrying, and Encumbrance. Strength also dictates how much a creature can lift, drag, and carry. The amount of weight that you can handle is a multiple of your ability score, which is one of the very rare cases where your actual ability score is used instead of your modifier. You can carry 15 times your score., Draft Horse. Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d4 + 4) bludgeoning damage. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the., Riding Horse. Type: Mount Cost: 75 gp Weight: --. Riding Horse Statistics. A good mount can help you move more quickly through the wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. An animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to five times its base carrying capacity ..., Tiny characters have 1/2 the carrying capacity of a Medium or Small character; House Rules. Tiny Weapons use damage dice 2 steps lower than weapons sized for Medium characters (i.e. d8 becomes d4) to a minimum of 1 damage. Tiny Ranged Weapons have 1/2 the range of their Medium sized counterparts, Vehicle towing capacity is an important thing to consider when towing. Learn all about vehicle towing capacity at HowStuffWorks. Advertisement Vehicle towing capacity is something ..., Most aarakocra are good and rarely choose sides when it comes to law and chaos. Tribal leaders and warriors might be lawful, while explorers and adventurers might tend toward chaotic. Size. Aarakocra are about 5 feet tall. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium., Size. Aarakocra are about 5 feet tall. They have thin, lightweight bodies that weigh between 80 and 100 pounds. Your size is Medium. With a Strength of 10, the Aarakocra should be able to carry 150 pounds, which is already a lot, even without flying. dnd-5e. equipment. flight. encumbrance., The Weapons tables below show the most common weapons used in the worlds of D&D, their price and weight, the damage they deal when they hit, and any special properties they possess. Every weapon is classified as either melee or ranged. A melee weapon is used to attack a target within 5 feet of you, whereas a ranged weapon is used to attack a ..., I even tried doing -45 since if i don't put *2 in the modifier space, it calculates the capacity to be 90. Otherwise, the only thing I can think to do is to create an item in his inventory that weighs nothing and is called "CARRYING CAPACITY 45" and leave it at the top of his inventory. Would rather not do it because it feels like clutter., Carrying & Encumbrance. Below is a table that outlines how much a character can carry. Enter a strength score and click ENTER to calculate the carrying capacity. A small and medium creature can carry 15x their Strength score. , Mounts and Vehicles. A good mount can help you move more quickly through the wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. The Mounts and Other Animals table shows each animal’s speed and base carrying capacity. An animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to ..., Using the formula for Peregrine's own armor upgrade above, the player calculates Horsey's new carrying capacity. 130 - 110 = 20. 135 lbs. -20 = 110 lbs. Horsey probably won't be taking any additional adult passengers at this point unless they have no armors, weapons, or equipment., The goliath sense of fairness, balanced with an emphasis on self-sufficiency and personal accountability, pushes them toward neutrality. Size. Goliaths are between 7 and 8 feet tall and weigh between 280 and 340 pounds. Your size is Medium. Speed. Your base walking speed is 30 feet. Natural Athlete., 2 Answers. Sorted by: 19. In the vast majority of cases, you double their lift/push/drag/carrying capacity. Size and Strength. Larger creatures can bear more …, Carrying Capacity. Your carrying capacity is your Strength score multiplied by 15. This is the weight (in pounds) that you can carry, which is high enough that most characters don't usually have to worry about it. Push, Drag, or Lift., AMERICAN FUNDS RETIREMENT INCOME PORTFOLIO - ENHANCED CLASS R-5E- Performance charts including intraday, historical charts and prices and keydata. Indices Commodities Currencies St..., Going off of that, a cart is probably between 1,000 and 2,000 lbs of carrying capacity, and a certain amount of that must be for the horse. And then if they have a four-horse team, they'd probably have ~4,000-6,000 lbs of carrying capacity. But really, a two-horse wagon is all most parties would ever really need. 1. Desparil., 4. The requirements for a mount are that it is one size category larger than the rider, and that it is capable of carrying the rider's weight (including any equipment the rider is wearing). Since size increases and being a quadruped both increase carrying capacity, most mounts have no trouble at all with a rider's weight., In the heavy equipment industries, load beam calculators play a crucial role in ensuring the safe and efficient operation of machinery. These calculators help determine the maximum..., Jan 8, 2020 · Page 176 PHB: Variant: Encumbrance "...If you carry weight in excess of 10 times your strength score, up to your maximum carrying capacity, you are instead heavily encumbered, which means your speed drops by 20 feet and you have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution." , Disneyland's Star Wards: Galaxy's Edge is now open to the public without reservations. Here's how it went on Day One, with the park hitting maximum capacity within an hour of openi..., Backpack. Type: Adventuring Gear Cost: 2 gp Weight: 5 lbs. A backpack is a leather pack carried on the back, typically with straps to secure it. A backpack can hold 1 cubic foot/ 30 pounds of gear. You can also strap items, such as a bedroll or a coil of rope, to the outside of a backpack. Tags:, Riding Horse. Type: Mount Cost: 75 gp Weight: --. Riding Horse Statistics. A good mount can help you move more quickly through the wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. An animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to five times its base carrying capacity ..., From your character sheet, select "Inventory" and then the "Manage Inventory" button. This will open a side panel. Select the "Container" box. Checking that box will give you a list of containers to choose from. It's possible to filter further by selecting "Wondrous" or "Other Gear" (or both)., Medicine Matters Sharing successes, challenges and daily happenings in the Department of Medicine ARTICLE: Estimation of the Global Gap in Clinic Visits for Hypertension Care Betwe..., The mule is considered to be a Large animal for the purpose of determining its carrying capacity. Sure-Footed. The mule has advantage on Strength and Dexterity saving throws made against effects that would knock it prone. Hooves. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d4 + 2) bludgeoning damage. These D&D 5E Free Basic ..., Push, Drag, or Lift. You can push, drag, or lift a weight in pounds up to twice your carrying capacity (or 30 times your Strength score). While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet. Size and Strength. Larger creatures can bear more weight, whereas Tiny creatures can carry less., A community all about Baldur's Gate III, the role-playing video game by Larian Studios. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!, The Grappled Condition in D&D 5e. The Basic Rules has this to say about the grappled condition: Grappled. A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed. The condition ends if the grappler is incapacitated (see the condition). The condition also ends if an effect removes the grappled creature from ..., The figures on Table: Carrying Capacity are for Medium bipedal creatures. A larger bipedal creature can carry more weight depending on its size category, as follows: Large ×2, Huge ×4, Gargantuan ×8, Colossal ×16. A smaller creature can carry less weight depending on its size category, as follows: Small ×3/4, Tiny ×1/2, Diminutive ×1/4 ..., This involves carrying capacity (including accounting for variant encumbrance if the table uses it), but also revolves around the creature itself. A willing creature that is at least one size larger than you and that has an appropriate anatomy can serve as a mount, using the following rules.