Healing word 5e

But that's understandable. It is possible for a caster to cast a spell as a bonus action and another as an action in one turn; the conditions are described exactly on PHB p.202:. one spell has casting time of 1 bonus action, you've not used a bonus action for anything else this turn (because you can only take one bonus action per turn),

Healing word 5e. Elevate your support capabilities in D&D with Healing Word 5e spell! Mend wounds and uplift allies using the mystical resonance of words. Explore the intricacies of Healing Word 5e in Dungeons & Dragons 5th Edition, providing healing for your party.

Healing Word 5e. Given that Cody came to Fifth Edition from Third Edition, we’re quite disappointed in him for holding his opinions about this healing spell. The genius of this spell should be evident to anyone who played a healer in previous editions, where you were essentially an ambulatory hit point dispenser.

Healing Word is a spell that's available as of level 1, with a castingtime of 1 Bonus Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks'Jan 30, 2022 ... A funky combo / tutorial that explores an underappreciated constellation of the Circle of Stars Druid! This gets especially powerful at ...With Healing Word, a target can receive 1d4+Spellcasting Ability Modifier of healing. It doesn't affect constructs or undead, making it a support spell. Healing gets increased by 1d4 for every ...Rachael Arsenault is a Canadian author from Prince Edward Island. She is a hippie at heart, a D&D nerd, and a pun enthusiast. Healing is a critical resource for any Dungeons and Dragons party. You ... Twinned healing word is a first level spell slot and one sorcery point to regain 2d4+2CHA hitpoints. A first level spell slot costs 2 sorcery points, so that's 3 sorcery points in total. We get a ratio of 2:3. Two creatures healed for three sorcery points. Mass healing word is a third level spell slot to regain 6d4+6CHA hitpoints. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. Verbal Component: Tutello Sanentur. Verbal Component (Alternative): Stop the pain, wounds get cured, all by the power of my healing word. Classes: Bard, Cleric, Druid. Domain: Life. Healing Word. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.Losing a husband is an unimaginable tragedy that can leave a person feeling lost, broken, and overwhelmed with grief. During such a difficult time, finding the right words to expre...

Hit points are the measure of a character’s health and vitality in D&D 5E. Calculating hit points in D&D 5E requires using a formula based on class, level, and the character’s Constitution modifier. Hit dice play a crucial role in managing hit points and recovering from damage during rest periods. Temporary hit points differ from regular ...Nov 17, 2023 ... Paid Sponsor link: https://hitpointpress.com/black-friday-sale/?aff=37 Just play a cleric.Prayer of Healing. Source: Player's Handbook. 2nd-level evocation. Casting Time: 10 minutes. Range: 30 feet. Components: V. Duration: Instantaneous. Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.Healing is a vital part of the game and the feel of DnD in general. I expect it to do things like bring someone back from the brink of death repeatedly. But if someone is nearly dying several times in the span of 18-30 seconds, the party better be thinking on their toes, because it means things are serious.Losing a mother is one of the most difficult experiences anyone can go through. It can leave us feeling lost, overwhelmed, and in need of support. During such times, sympathy sayin...

Review by Sam West, Twitter: @CrierKobold. Where Healing Word is the only healing spell I recommend for the early tier, Mass Healing Word is the second option I recommend picking up around 6th or 7th level. Like its 1st level counterpart, it does exactly what you want a healing spell to do. It’s cheap to cast, as it just takes a bonus action, …Dungeons & Dragons 5e Spell: Healing Word . Remove these ads. Join the Worldbuilders Guild. Print sheet JSON. One DnD Playtest. Healing Word. 1-level Abjuration Casting Time: Bonus Action . ... the healing increases by 2d4 for each slot level above 1. Available for: Bard, Cleric, Druid. Created by AvianFae. System Dungeons & Dragons 5e ...Staff of Healing Staff, rare (requires attunement by a bard, cleric, or druid) This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the. ). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20.Mar 5, 2024 ... Locate object Cleric Dungeons & Dragons 5th edition #cleric #dnd #dnd5e #dndshorts #dndaily #5e. prayer of healing Cleric Dungeons ...HEALING WORD. A creature of your choice that you can see within range regains Hit Points equal to 2d4 plus your spellcasting ability modifier. This spell has no effect on …After healing that number of times, the spirit disappears. Finally, the aura of vitality spell creates an aura that moves with you and lets you use a bonus action to heal an ally in the aura (PHB, p. 216): Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you.

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Learn how to use healing word and spiritual weapon, two iconic cleric spells with bonus action casting time and 60-foot range. Compare their strengths, weaknesses, …Staff of Healing. Staff, rare (requires attunement by a Bard, Cleric, or Druid) This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser ...Mass Healing Word. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing ... Because of the way healing works in 5e, where anyone knocked unconscious is just at zero, you can get through the game with nothing but Healing Word. Getting a bonus action to pop up an ally while still keeping your action free to do something else will provide all the healing you'll need, 9 times out of 10. Learn how to use healing word and spiritual weapon, two iconic cleric spells with bonus action casting time and 60-foot range. Compare their strengths, weaknesses, …

Healing word can only be used on creatures that can "hear" you. Meaning creatures with the Unconscious or deafen condition cannot be affected. So can I apply is to my Adventures league table or is this a homebrew rule only? Really think this spell is a get out of jail free spell most of the time.There is simply no rule that says healing a creature with 0 hit points only counts as 1 hit point. The rules do say this: The best way to save a creature with 0 hit points is to heal it. A creature receives full healing from any healing spell while unconscious and at 0 hit points, and they immediately become conscious again:Losing a loved one is an incredibly difficult and painful experience. During such times of grief, finding solace in comforting words can provide much-needed support and healing. Lo...Artificer dip -- anything from 1-3 levels. At first level, you'll get cure wounds and some cool proficiencies, and if you go for three levels, you can take the alchemist subclass and automatically have healing word prepared, all while staying as SAD a wizard as you were before! 1. Reply.What Is Healer 5e? While magical healing is prevalent in D&D, the Healer feat allows characters to mend wounds and restore vitality using healer’s kits. ... While it doesn’t replace the potency of spells like cure wounds or healing word, it offers a reliable and resource-independent way to heal, especially in campaigns where short rests are ...Yo-yo healing is due to the poor design of the death rules in 5E. When you're downed, any healing you receive removes all your death saves and brings you back up as if healing from 0 since negative HP isn't a thing in 5E. This is the primary use for Healing Word since healing Sd4+mod otherwise would be garbage. Smart enemies will actually ... Because of the way healing works in 5e, where anyone knocked unconscious is just at zero, you can get through the game with nothing but Healing Word. Getting a bonus action to pop up an ally while still keeping your action free to do something else will provide all the healing you'll need, 9 times out of 10. Healing Word. Compendium - Sources->Player's Handbook. Healing Word 1st-level evocation Casting Time: 1 bonus action Range: 60 feet Components: V Duration: Instantaneous A creature of your choice that you can see within range regains hit points equal to. 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. There are no negative hit points in DnD 5e. Any damage that is equal to or greater than the amount of hit points you have remaining will set your hit points to 0. (Basic Rules p. 79). Hit points decrease or increase based on damage taken and healing received, respectively. Any skill or spell that restores hit points to you (heals you) will work ... An easy way to fix it is to make the healing spells bonus scale off spell attack rather than the spell mod. Then you're healing for 12 rather than 7 when the enemy dealt 16 damage. It's not as oppressive but it's not oppressed either. Reply reply. We all know healing in 5E is useless because I can heal my ally for 8 with healing word for the ...This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing increases by 1d4 for each slot level above 3rd. Mass Healing Word. DnD 5e Spell. Up to …

Healing Word takes the potential for recovery one step further. What makes this comforting incantation notably exceptional is it doesn’t require touch to work. Instead, you can tend to a wounded compatriot from a distance – up to 60 feet away – and breathe life back into them with an expression imbued with restorative magic.

Bard is D&D’s third major healing class. Bards can use Healing Word and Mass Cure Wounds and, similarly to druid, they can also use Polymorph. Lore Bard can access other class’s spells with Additional Magical Secrets, which will allow you to round out your toolkit with the best spells from Cleric and Druid.Mass Healing Word 5e is a third-level spell available to clerics and bards in Dungeons and Dragons 5th edition. It allows the caster to heal some allies within a 60-foot radius, restoring 1d4+ the caster’s spellcasting ability modifier in hit points to each target.3rd-level evocation. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing ...A Healing Macro for all Healing Ways: Cure Wounds, Word, Mass, Healing Kit, Potions, etc.., 5e, D&D 5E by Roll20 Character Sheet. Community Forums; Specific Use Questions & Macros Announcements; Specific Use Questions & Macros; Mods (API Scripts) Character Sheets & Compendium; Roll20 Marketplace & Creative Content; Looking For Group: …Bard, Cleric, Druuid. One of the most potent Spells in 5e is Regenerate (7th-Level Transmutation), which stimulates a creature's natural abilities through special components (Verbal, Somatic, and ...Prayer of Healing. Source: Player's Handbook. 2nd-level evocation. Casting Time: 10 minutes. Range: 30 feet. Components: V. Duration: Instantaneous. Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. Mass Healing Word. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the Healing ... Mar 4, 2021 ... ... Healing Word rules 4:06 Healing Word is 2nd best spell! 5:31 Revivify rules 5:56 Revivify is 3rd best spell! 6:45 Aid rules 7:04 Aid is 4th ...What Is Healer 5e? While magical healing is prevalent in D&D, the Healer feat allows characters to mend wounds and restore vitality using healer’s kits. ... While it doesn’t replace the potency of spells like cure wounds or healing word, it offers a reliable and resource-independent way to heal, especially in campaigns where short rests are ... Mass Healing Word. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing ...

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Jul 11, 2019 ... https://www.kickstarter.com/projects/dungeondudes/monsters-of-drakkenheim-5e Healing ... Word 14:47 Inspiring Leader, Aid, and Dispel ... 5:29 How ...Learn how to use the healing word spell in 5e, a bonus action that can restore hit points to your allies. Find out when to heal in combat or out of combat, and how …1st-level evocation Casting Time: 1 bonus action Range: 60 feet Components: V Duration: Instantaneous A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or …Healing Word : Because death is so gentle in 5e, Healing Word is extremely powerful. You can save it for when your allies drop to 0, get them back on their feet, then wait to heal them again until they get dropped back to 0. Since this is a bonus action, you can still use your action to hit something with a mace or cast a cantrip. ...Learn how to use Healing Word, a bonus action spell that heals an ally within 60 feet for 1d4 + your spellcasting modifier. Compare it to Cure Wounds and get DM tips for roleplaying …Learn how to use the healing word spell in 5e, a bonus action that can restore hit points to your allies. Find out when to heal in combat or out of combat, and how to optimize your action economy with this useful healing option.Range: 60 feet. Components: V. Duration: Instantaneous. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 ...Heal: This word fills your heart with a soft, uplifting sensation. The fatigue of battle flies from you in an instant as that softness billows upwards, wrapping around you and soothing your pain. You can feel your wounds closing, a pleasant warmth replacing the agonizing sting of injury as they heal. Reply reply. ….

Healing word is not a cantrip that can be cast infinitely; it is a 1st-level spell. Even though this fact is acknowledged in the video, it isn’t actually given due consideration. ... Of course, this is kinda par for the course for 5e, being a much lower powered magical game than 3.5 or Pathfinder. Reply. NOwen says: August 22, 2020 at 5:10 am ... Twinned healing word is a first level spell slot and one sorcery point to regain 2d4+2CHA hitpoints. A first level spell slot costs 2 sorcery points, so that's 3 sorcery points in total. We get a ratio of 2:3. Two creatures healed for three sorcery points. Mass healing word is a third level spell slot to regain 6d4+6CHA hitpoints. Cure Wounds, Healing Word, healing potions... literally *any* healing of any kind that would normally heal a player race. They're living things, albeit constructed of material rather than of flesh. ... (In 5e, at least, but even in earlier editions when they were constructs Woeforged were a thing.) #10 Aug 31, 2020. IñigoLeon. IñigoLeon. View ...After healing that number of times, the spirit disappears. Finally, the aura of vitality spell creates an aura that moves with you and lets you use a bonus action to heal an ally in the aura (PHB, p. 216): Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you.“Healing is pointless in 5e unless someone is down, a dedicated damage-dealer can always do more damage than a dedicated healer can heal, the only healing spell that’s worth it is Healing Word!” I could not disagree more. This train of thought only kind of works in white-room analysis (and even then only kind of).1st-level evocation Casting Time: 1 bonus action Range: 60 feet Components: V Duration: Instantaneous A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or …Healing Word 5e D&D Guide. by Anukul Saini. In 5e, healing is vital. This is especially true if you live on a planet where everything wants you dead. Faerun, which is a land of healing magic and a place where people can heal by touching or speaking, is a blessing. The healing word spell is a lifesaver both for veterans and novice adventurers.Healing Word Tags: bard cleric druid level1 evocation. 1st-level evocation. Casting Time: 1 bonus action. Range: 60 feet. Components: V. Duration: Instantaneous. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At ...You speak a word of power that causes waves of intense pain to assail one creature you can see within range. If the target has 100 hit points or fewer, it is subject to crippling pain. Otherwise, the. You speak a word of power that can overwhelm the mind of one creature you can see within range, leaving it dumbfounded.91. 3.6K views 5 years ago D&D Spells (5e) This video explains how the healing word spell works in dungeons and dragons 5e. A dungeon master and d&d … Healing word 5e, 3rd-level evocation. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing ..., Hit points are the measure of a character’s health and vitality in D&D 5E. Calculating hit points in D&D 5E requires using a formula based on class, level, and the character’s Constitution modifier. Hit dice play a crucial role in managing hit points and recovering from damage during rest periods. Temporary hit points differ from regular ..., DnD 5e's Grave Domain Cleric offers a mix of defensive and support options via spells with a huge damage spike via Path to the Grave. ... The ability to use Spare the Dying at range as a Bonus Action is intended to fill in for Healing Word so that Cure Wounds is more appealing, but personally I still think that Healing Word is a better …, Healing Word. Source: Player's Handbook, DND 5e Wiki. 1st-level evocation. Casting Time: 1 bonus action. Range: 60 feet. Components: V. Duration: Instantaneous. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs., Range: 60 feet. Components: V, S. Duration: Concentration, up to 1 minute. You call forth a nature spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range. The spirit looks like a transparent beast or fey (your choice). Until the spell ends, whenever you or a creature you can see ..., Healing word can be done by range but only has half the maximum healing capability, if it took a level 5 spell slot the cure wounds can do a maximum of 40 + spell caster bonus. whereas healing word can only do 20 + spell caster bonus. My players are *****ing that it should heal warforged. Warforged are constructs., This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. Healer’s Kit is listed under “Other Adventuring Gear” in the Player’s Handbook (pg. 151) and only ..., Staff of Healing Staff, rare (requires attunement by a bard, cleric, or druid) This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the. ). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20., Plenty of people likely consider it OP because it is a must-take. I don't agree with that, but I get the logic behind it. The real issue with healing word imo is that it is the best healing spell by far at low levels, especially considering how the action economy and falling to 0 hit points works in 5e. 13. , Components: V, S, M (a withered vine twisted into a loop) Duration: Instantaneous. You invoke both death and life upon a 10-foot-radius sphere centered on a point within range. Each creature of your choice in that area must make a Constitution saving throw, taking 2d6 necrotic damage on a failed save, or half as much damage on a successful one., Twinned Spell can be used with Healing Word or Cure Wounds. Empowered Spell cannot, since it specifies that the spell has to deal damage. Find your own truth, choose your enemies carefully, and never deal with a dragon. "Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word …, Mass Healing Word. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the Healing ..., Both spells have a range of 60 feet. Healing word affects a single creature at that range, whereas Mass Cure Wounds centers a 30- foot radius sphere (so 60 foot diameter sphere) at any point within the same range. Above on dndbeyond the graphic should probably say 60 foot before the sphere shape or specify 30 ft radius as in the …, Range. Medium (60 feet) Target. Up to six creatures that are not constructs or undead. Components: V. Duration: Instantaneous. Healing energy flows from you in a wash of restorative power and each target regains hit points equal to 1d4 + your spellcasting ability modifier., May 13, 2023 ... Alrighty day 219! Today is Mass Cure Wounds. Marcus Fenix screaming could be a second wind in a battlefield. Just look at banneret (man does ..., Learn how to use Healing Word, a 1st-level evocation spell that heals an ally within 60 feet for 1d4 + your spellcasting modifier. Find out the rules, tips, and DM tips for this spell that compares favorably to Cure Wounds and has a range of 60 feet., Healing Word. Compendium - Sources->Player's Handbook. Healing Word 1st-level evocation Casting Time: 1 bonus action Range: 60 feet Components: V Duration: Instantaneous A creature of your choice that you can see within range regains hit points equal to. 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. , The best way to keep your allies alive isn't to heal them when the dragon attacks them, but to lock the dragon in a Maze so the dragon can't attack them in the first place. Healing isn't bad in 5E. In combat healing has always been inefficient. Healing spells tend to heal less than an equivalent damage spell., Healing Word 5e Spell Description. A quick glance at the Player’s Handbook will tell you the basic form that the spell takes…. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. When you cast this spell using a spell ..., Staff of Healing Staff, rare (requires attunement by a bard, cleric, or druid) This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the. ). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20., Jul 22, 2023 ... From a game design perspective, I have come to believe healing in 5e can't be fixed without a ground up rework of the entire system., Learn how to use Healing Word, a 1st-level evocation spell that heals an ally within 60 feet for 1d4 + your spellcasting modifier. Find out the rules, tips, and DM tips for this spell that compares favorably to Cure Wounds and has a range of 60 feet. , Range: 60 feet. Components: V. Duration: Instantaneous. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 ..., Mass Healing Word. Compendium - Sources->Basic Rules. Mass Healing Word 3rd-level evocation Casting Time: 1 bonus action Range: 60 feet Components: V Duration: Instantaneous As you call out words of restoration, up to six creatures of your choice that. you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. , Healing word is hands down, the best healing spell in Dungeons & Dragons 5e. Even though it doesn’t heal very many hit points, you don’t need to bring your ally up to full health in under six seconds. The smart thing during battle is to keep allies from falling unconscious or bring them back as soon as possible before they fail enough death ..., Healing Word 5E is a spell in the Dungeons & Dragons role-playing game that allows players or characters to heal someone at a distance with a word of restoration. It’s especially popular for its ability to revive unconscious allies, making it an important tool in critical battle scenarios. While it doesn’t heal as much health as other ..., Otherwise, it's usually "Stalwart", "Bolster", or "Restore". I always pick a word for a character/NPC, and then they just make a quick prayer-ish statement including that word. Reply. Share. Craios125. • 7 yr. ago. they just make a quick prayer-ish statement including that word. " Stop being a bitch " roll 1d8 for healing. Reply., Prayer may in fact heal people, according to recent studies that show prayer can lower your blood pressure. Learn more about prayer and healing. Advertisement As science investigat..., Mouth ulcers can be irritating and painful. But what causes these painful sores, how can we prevent them, and when should we worry? Try our Symptom Checker Got any other symptoms? ..., MHW is. aid is a stronger use of a level-2 slot than mass healing word is of a level-3 slot. The ideal use case of mass healing word is very rare. Also, aid is good with upcasting. Overall, aid is better. 5e doesn’t do so well with preventative healing. , Mass Healing Word; Mass Healing Word. 3rd-level (Evocation. Divine. Healing) Class(es) Cleric. Casting Time. 1 Bonus Action. Range. Medium (60 feet) ... Level Up: Advanced 5th Edition is an "advanced", standalone version of the 5E ruleset. It adds more customization and depth to the game. A5E is 100% compatible with 5E, however, it is a core ..., Learn how to use Healing Word, a 1st-level healing spell in DnD 5e, to restore hit points to a creature within range. Find out how to optimize its potential, …, Healing Word + Voice of Authority also checks out for flavor, as the word you use to heal an ally may also be the word(s) you use to boss him/her around. Another thing you can do if you add Order Domain to Sorcerer is using Careful Spell with AoE spells, as catching an ally in an AoE spell also counts for that Order Domain feature.